In this activity, we explore the use of a step-by-step Human Performance Technology (HPT) procedure to create the plot for a story.
Purpose
To identify the steps in the Human Performance Technology (HPT) procedure and to explore their application to a business project.
Participants
Any number can play. This activity works best with 12 to 30 participants.
Time
Generally, 30 to 45 minutes. The exact time required depends on the complexity of procedure and the number of steps.
Handouts
Copies of a handout that explains the procedure: The Human Performance Technology (HPT) Procedure
Copies of a story illustrating a specific application of the procedure: Best Talent
Preparation
Master the procedure. Your success in using this interactive storytelling format depends on your fluency with the procedure. Carefully study the procedure and figure out what is happening in each step and how the steps are linked with each other.
Create a story. The best way to master the HPT procedure is to make up a story that illustrates the application of the steps. This is what you will be asking the participants to do, and you need a sample story. For the basic format, review Best Talent which is in the form of a case-study. You can base your story on one of your own successful projects. If you are fainthearted, your may plagiarize the Best Talent story.
Flow
Brief the participants. Using your own words, present some introductory comments about the HPT procedure.
Distribute the handout that explains the procedure. Point out that the handout identifies the steps in the HPT procedure and the relationships among them. Ask the participants to read and review the handout. Announce a suitable time limit for this activity.
Distribute the Best Talent handout. Explain that this story illustrates the application of the HPT procedure. Suggest that the participants refer to the story while completing their assignment.
Present the story-creation assignment. Divide the participants into teams of three to five members each. (It does not matter if some teams have an extra member.) Ask each team to create a story of a successful application of the HPT procedure. The story may be based on a team member's experience or a fictional plan. The story should use the steps of the HPT procedure as its plot line. The teams have 10 minutes to create the story.
Conduct the storytelling session. After 9 minutes, give the teams a 1-minute warning. Ask the teams to give finishing touches to the story and to select a representative to present it to the whole group. After another minute, randomly choose a team to send its storyteller to the front of the room. Ask this person to tell the story within 3 minutes. At the conclusion of the story, select another team. Repeat the process until all teams have presented their story.
Conclude the session. Briefly comment on the stories and congratulate the teams on their mastery of the procedure. In your own words, explain the advantages of using the systematic procedure. Follow up with a few caveats for preventing mindless overuse of the procedure.
Other Plot from Procedure Applications
Plot from Procure is a frame game: It is deliberately designed to permit the easy removal of the old plotline and insertion of a new one. It is a generic template that permits instant design of new interactive storytelling activities.
Here are seven examples of different instructional content loaded into this template:
Team Development
Procedure: Development of a team
Steps: Forming, Storming, Norming, and Performing.
Dynamic Change
Procedure: Implementation of a new system
Steps: Awareness, Interest, Evaluation, Tryout, and Use
Idea Power
Procedure: Creative Problem Solving
Steps: Investigation, Goal Specification, Idea Generation, Integration, and Implementation
Real Estate Investment
Procedure: The Real Estate Cycle
Steps: Low Vacancies, Leveling Off Prices, Increasing Prices, New Construction, Oversupply, High Vacancies, Declining Prices, Absorption of Space
Intercultural Sensitivity
Procedure: Dr. Milton Bennett’s Developmental Model of Intercultural Sensitivity
Steps: Denial, Defense, Minimization, Acceptance, Adaptation, and Integration
Leadership
Procedure: Action Learning Strategy
Steps: Selection of Task, Team Formation, Data Gathering, Analysis, Recommendations, and Debriefing
The Life of a Widget
Procedure: The Product Life Cycle
Steps: Introduction, Commercialization, Growth, Maturity, and Decline
Handout 1
Human Performance Technology (HPT) Procedure
The HPT procedure consists of eight individual activities, combined into four steps. The paragraphs below briefly describe each step.
Analysis and Allocation
The purpose of this step is to define the performance problem, identify the probable causes of the problem, and select one or more specific HPT interventions. This step begins with an opportunity or a performance problem. It uses a variety of data-collection techniques (such as testing, observation, interviews, and analysis of existing records). At the end of this step, we obtain a clear definition of the performance opportunity or problem as a gap between what should be and what actually is, a list of causes of this gap, and suggested of HPT interventions to remove or to reduce the impact of these causes.
Design and Development
The purpose of this step is to systematically design and produce HPT interventions to solve the problem or to exploit the opportunity. This step begins with a clear definition of the problem, a list of probable causes, and one or more suggested interventions. It uses strategies associated with the selected intervention to prepare a blueprint, design the HPT intervention, and integrate the components into a total package. At the end of this step, we obtain an HPT intervention package consisting of materials and methods that are ready for implementation.
Implementation and Institutionalization
The purpose of this step is to manage the change effort associated with the HPT intervention. This step begins with an intervention package. It involves planning for implementation, training local managers, implementing the intervention, troubleshooting transition problems, and ensuring smooth working of the new system. At the end of this step, we achieve improved performance, increased productivity, and local commitment and capability for the sustained use of the intervention.
Evaluation and Enhancement
The purpose of this step is to improve different materials and methods based on expert review and user feedback. This step is used in conjunction with all three earlier steps of the HPT procedure, especially with the design and development step. It begins with draft reports and prototype products. The step includes collecting data through expert reviews, individual tryouts, and field tests. These data are analyzed and used to revise the materials and methods. At the end of this step, we obtain improved methods and materials--along with data on the effectiveness of the HPT intervention.
Handout 2
How We Held on to Our Best Talent
Chapter I: Analysis and Allocation
It all started when the personnel manager of a software design company called me with a problem. The CEO of the company was concerned about the high turnover among software engineers. The personnel manager thought that this was an unavoidable problem plaguing the entire industry. However, the CEO wanted a motivational seminar and threatened to take drastic action if “employee loyalty does not improve soon”.
I interviewed several people. In addition to the CEO and the personnel manager, I talked to employees who quit their job after the first year, employees who have stayed on their job for more than five years, and newly recruited employees. I also reviewed the company’s employment records, exit interviews, and information about employee turnover in the software industry. By analyzing the information, I came up with these conclusions:
The turnover rate in this company is greater than the industry norm. It should be possible to reduce turnover by 50 percent.
Most of the new software engineers are recruited from other companies with a salary that is significantly higher than their current salaries. The candidates are treated like royalty during recruitment. They receive special bonuses when they join the company. Once they join the company, however, they are frequently given uninspiring tasks to “get them used to the company’s way of doing things”. The pay raise at the beginning of the second year is insignificant.
Based on this analysis, I identified the cause of the performance problem as an inappropriate incentive system. I tactfully submitted my findings to the personnel manager.
Chapter II: Design and Development
With the approval of the personnel manager, I worked with a team of compensation and benefits specialists. We carefully reviewed the system of salaries, bonuses, incentives, and non-monetary rewards. What we found out confirmed my earlier suspicion that employees leave their jobs at the end of the first year because the incentive system does not reward them for staying with the company. We came up with alternative pay-and-reward systems. After suitable reviews and revisions, we recommended the following package:
Recruitment of new software engineers will be less aggressive. More attention will be paid to recruiting new graduates. Recruiters will stress long-term prospects of working for the company. The beginning salary will not be significantly higher than the industry average. There will not be any bonuses for signing up. Instead, new employees will be given stock options at the end of the first year. Working conditions for the new employees will be systematically improved and they will receive sustained attention from the top management. New employees will be invited to work a third of their time on their own projects and all initiatives will be recognized and rewarded. Annual salary increases will be significantly higher than the industry standard.
Chapter III: Implementation and Institutionalization
Throughout the project, we kept the CEO and the top management informed of our plans and progress. We explained how we can fund the new package by a redistribution of the recruitment budget and how we can save money by avoiding the costs associated with replacing and training software engineers who leave the company. We received buy-in from the top management for all major decisions. We provided information on the new recruitment and retention system to HR managers through a briefing conducted by the CEO and the personnel manager. We provided additional information through the company’s intranet. We supported the new recruitment strategy with attractive brochures outlining long-term prospects of joining the company. We accompanied the company personnel during their new recruitment efforts and provided feedback on their performance. We completed our project at the end of 3 months.
Chapter IV: Evaluation and Enhancement
We integrated evaluation activities during all phases of the project. For example, we asked an expert on incentive systems to review our analysis and recommendations. We made suitable revisions to the draft report on the basis of this expert’s suggestions. We designed different types of compensation and incentive packages and had them reviewed by senior managers and outside experts. Most importantly, we tried out alternative packages with focus groups of current employees and potential recruits. We continuously improved the system until fresh focus groups rated it as the best possible package. We also tested our new recruitment brochures and revised them on the basis of reader feedback. During the first 2 months of implementing the new system, we made minor changes based on recruiters’ feedback. Although it is too early to prove the bottom-line impact of the intervention, most old and new employees predict that the turnover rate will be drastically reduced.